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Backrooms Chroniken Wiki

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New Class Format

This is a new system for assigning classes to levels! You can use it as the banner for your level pages!

Some would say the current SD system is ineffective. The values are quite subjective and difficult to compare across levels effectively. Adequately customizing classes requires an unreasonable amount of work, and dozens of templates have to be made.

So here, we have a new system, that is far more consistent and merges all the classes into a single easy-to-use template:

Parameters

Note: The class number is calculated automatically by getting the average of the 3 parts' values and rounding it to the nearest whole number.

  • level - Determines the level name displayed on the template. Formatting is any string of text. Default: disabled; set this parameter to enable this part of the template
  • p1 - The first part's value. Formatting is any whole number 0-5. Default: 0
  • p1-title - The first part's title. Formatting is any string of text. Default: Exit
  • p1-text - The first part's description text. Formatting is any string of text. Default depends on the p1 parameter.
  • p1-color - The first part's color scheme. Formatting here. Default depends on the p1 parameter.
  • p2 - The second part's value. Formatting is any whole number 0-5. Default: 0
  • p2-title - The second part's title. Formatting is any string of text. Default: Environment
  • p2-text - The second part's description text. Formatting is any string of text. Default depends on the p2 parameter.
  • p2-color - The second part's color scheme. Formatting here. Default depends on the p2 parameter.
  • p3 - The third part's value. Formatting is any whole number 0-5. Default: 0
  • p3-title - The third part's title. Formatting is any string of text. Default: Entities
  • p3-text - The third part's description text. Formatting is any string of text. Default depends on the p3 parameter.
  • p3-color - The third part's color scheme. Formatting here. Default depends on the p3 parameter.

Color Schemes

Colors are used at 100% opacity for the class parts' left borders, and at 30% opacity for the backgrounds.

  • a - #00ffc8
  • b - #00ffff
  • c - #0090ff
  • d - #6400ff
  • e - #ff00ff
  • f - #ff0090